FANDOM


Cold Stones is a Water, Bronze Beowulf variant. This variant excels at offense; attacking other teams in Prize Fights, Story and other modes.


OUT COLD


Signature Ability 1
Throws have a 10/15/20% chance to inflict STUN on the enemy for 6 seconds


Signature Ability 2
Inflict 25/35/50% bonus damage against an enemy that has STUN



Tips and Tricks

Complexity

  • Easy to use as most of Beowulf's moveset are grabs, in turn, giving him lots of ways to active OUT COLD.
  • Managing your Blockbusters will help you make sure you have a combo ready to maximize the bonus damage from STUNs.

Strategy

  • STUN is what makes Cold Stones a great fighter and to profit off that, grabs are a great tool. Juggle finisher, the Special Move WULF SHOOT, and Blockbusters such as LUPINE PUMMEL, AIRWULF, and WULFMANIA are desirable as they can activate his SA.
  • While an enemy is stunned, use your jabs for some more damage before executing a more complex combo, because if you try to activate OUT COLD again while the STUN is not over, the debuff will not reset.
  • Use HYPE MODE frequently, because when it is combined with Blockbusters such as LUPINE PUMMEL, those moves start dealing more hits, allowing for more damage and a higher chance of activating his SA.
  • Use the STUN as a control tool rather than to deal damage. Preventing a TAG OUT or stopping the opponent from using a Blockbuster will be beneficial in the long run.
  • DEFENDING CHAMPION for the Marquee Ability will help keep Cold Stones on the upper hand as he deals damage.

Key Stats

  • Meter Gain is important as it'll give you more Blockbusters to use and chances to Stun the enemy to keep them under your control.
  • Attack is always wanted when you are on the offense; the more, the better.
  • If you find yourself in a messy situation and don't want to be KO'd, Defense can be an useful tool.

Strong Against

This article/section is currently under construction.

There is still information to be added and editors are contributing to complete it anytime soon. You can help the SkullgirlsMobile Wiki by filling in the blanks.

Weak Against

Cerebella can be trickier to deal with as Beowolf when not in Hype Mode, as Cerebella's Balancing Act will stagger you if she breaks your attempted throws. Once in Hype Mode this is no longer an issue, however, and Blockbusters that are treated as Throws and the last hit of Beowolf's Aerial combo cannot be broken out of. Teams using Cold Stones should proceed with caution against teams supported by Sketchy Peacock or Surgeon General Valentine, or any character who can gain Immunity as that will prevent the Stun from Out Cold.