Double is a character that relies almost purely on modifiers and tactical advantages. Her low base Health means that she won’t last long in a punch-for-punch fight. However, if the player is able to take full advantage of her abilities, she can be among the deadliest characters.
As a high risk / high reward character, Double fighters can reliably deal high amounts of damage, but players must be careful! With her low Health pool, mistakes can be costly.
Double’s abilities are among the most powerful in the game, but are also largely reliant on RNG. This makes bringing Double into a fight is even more more high-risk, high-reward.
After BLOCKING without being hit for 1 second Double will switch to a new random element When at an ELEMENTAL ADVANTAGE, Double's damage increases by 10% When at an ELEMENTAL DISADVANTAGE, opponent's damage decreases by 10%
Marquee Ability: ENTROPY
When at an ELEMENTAL ADVANTAGE, inflict a random DEBUFF for 10/20 seconds when landing a CRITICAL HIT
Every 30/20 seconds gain a random BUFF for 10 seconds