Filia’s game is speed, speed, speed, and speed. She is most akin to a “rogue” or “fragile speedster” type. Her attacks are fast, smooth, and difficult to punish. She is a great character for players who want to out-maneuver their opponents.
Although Filia’s base stats are unremarkable, she more than makes up for it with her speed and maneuverability. She also has an assortment of multi-hit moves that help her to land a variety of disabling effects. On top of this, Filia has the ability to inflict a lot of BLEED effects and a Marquee Ability to make them permanent, which helps her deal massive amounts of damage over time. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values.
Click here to view her Prize Fight.
Biography
Filia was once just an average schoolgirl, but one day woke up without any memories and a second mouth on the back of her head. She is now playing host to a Parasite named Samson, an unruly mop of demonic hair with incredible power.
With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.
Abilities
Character Ability
Marquee Ability: BLOODLETTING
Prestige Ability
|
Variants
On mobile devices, tap on the variant text to navigate to their page, not their card.
Bronze:
Silver:
Gold:
Diamond:
Special Moves
Blockbusters
Combo
Notes:
- G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)
- Up or Launcher means the normal move that sends your opponent in the air (usually by swiping up)
- A3 means a chain of 3 normal air attacks. (usually by tapping once after having launched your opponent)
- Dash means a dash attack (swipe right)
- Trip means a trip attack (swipe down once)
- Charge is a charged attack (press and hold until your character crouches, then release)
- Grab means Grab (swipe with 2 fingers)
Standard Combos
All combos listed here can be preceded by Dash > G5.
- Launcher > A3 > Sweep
- Launcher > A3 > Drill Tempered
- Launcher > A3 > Widow's Peak > Dash > L2 > Drill Tempered
- Launcher > A3 > Gregor Samson > L2 > Drill Tempered
- French Twist > Drill Tempered
- Launcher > A3 > Gregor Samson > L2 > Trichobezoar
- Launcher > A2 > Hairball > Gregor Samson > L2 > Drillationship> Widow's Peak > Hairball
- Launcher > A3 > Widow's Peak > Gregor Samson > L2 > Drill Tempered (or Hairball)
- Launcher > A2 > Hairball > Drill Tempered
- Launcher > A2 > Hairball > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered
- Launcher > A2 > Hairball > Ringlet Spike > Dash > L2 > Widow's Peak > Gregor Samson > L2 > Drill Tempered
- Launcher > A2 > Hairball > Widow's Peak > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Trichorbezoar
- Launcher > A3 > Widow's Peak > Hairball > Gregor Samson > L2 > Drillationship > Trichorbezoar
- Launcher > Dash (add L1 if versus Big Band)> Ringlet spike > Ringlet Spike > Ringlet Spike > Dash > L2 > Drill Tempered
- Launcher > Dash (add L1 if versus Big Band) > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Drill Tempered
- Launcher > Dash > L2 > Gregor Samson > L2 > Hairball > Dash > L2 > Drillationship > Thichorbezoar > L2 > Launcher (lights only)
Situational Combos
- (Right corner) L5 > Launcher > Burst > Drill Tempered
- (Right corner) L5 > French Twist / Drillationship > Drill Tempered > Gregor Samson > L2 > Launcher
- (Right corner) Grab > Widow's Peak > Ringlet Spike > Gregor Samson > L2 > Drillationship > Trichorbezoar
- (Right corner) Grab > Gregor Samson > L2 > Drill Temprered
- (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > L2 > Gregor Samson > L2 > Drill Tempered
- (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > Dash > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered > Trichorbezoar
- (Right corner) L5 > Launcher > Widow's Peak > Ringlet Spike > Dash > L1 > Gregor Samson > Drill Tempered